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Vib ribbon psp
Vib ribbon psp








vib ribbon psp

The game features graphics which are very stylized and simple looking, like children's scribbles across a black page.įor its time Vib-Ribbon was very unique because the software loaded into the RAM and allowed players to generate their own levels based on any music CD they had, resulting in a level of replayability which continues even today. As the player progresses through the difficulties the frequency of the obstacles increases as well as the speed of Vibri, eventually culminating with the inclusion of combined obstacles where the player must press both buttons at the same time. Score is kept and placed on a scoreboard, however the scoreboard feature is rendered useless due to the fact that it is reset every time the game is switched off.

vib ribbon psp

At the end of the song the player is awarded with a numerical score and Vibri will sing a song, the length of which is increased the higher the score.

vib ribbon psp

If, however, the player makes it through a number of obstacles in a row, Vibri will go up a form from Rabbit to a Princess. Failing to make it through an obstacle will cause Vibri to change form from a Rabbit to a Frog and to a Worm, if the player then fails after that its game over. To get through the obstacles the player must press a button in time with the music to get Vibri through the obstacle. In the game the player controls Vibri a rabbit skipping across a 2D wire for the duration of a song whilst avoiding various obstacles represented as shapes across the wire. Gameplay This is a handy image to keep around when playing! The game was only released in Europe and Japan making it highly sought after for collectors. The game was designed by Masaya Matsuura the creator of PaRappa the Rapper. Vib-Ribbon is a music game for the Playstation released in 1998.










Vib ribbon psp